Ice Goddess
A rare and strong magical creature made of ice. She is able to control parts of the weather and can summon elementals from the water. She has only been seen by few land based creatures, as she is normally found out deep at sea.
Special Notes: This unit regenerates 4 HP per turn when on water and swamp terrain. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. During battle, this unit can drain life from victims to renew its own health. This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | |
Advances to: | |
Cost: | 60 |
HP: | 75 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | lawful |
ID | Ice Goddess |
Abilities: | absorb water, water heal, leadership |
Attacks (damage - count)
freezing touch melee | 8 - 4 cold | slows drains | |
blizzard ranged | 7 - 4 cold | slows magical |
Resistances
blade | 0% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | -50% | |||
cold | 100% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 3 | 40% | |
Coastal Reef | 1 | 60% | |
Deep Water | 1 | 60% | |
Flat | 1 | 40% | |
Forest | 3 | 50% | |
Frozen | 1 | 70% | |
Hills | 3 | 40% | |
Mountains | 3 | 40% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 40% | |
Shallow Water | 1 | 60% | |
Swamp | 1 | 60% | |
Unwalkable | 99 | 0% | |
Village | 1 | 60% |